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Everything you need to start a conversation about original music and sound effects for your project.

Getting started

What kinds of music and sound effects can I commission?

I create original soundtracks, loops, scene music, jingles, and sound effects for games, stories, and digital experiences. Sound effects can include UI sounds, impacts, ambience, and game actions. Send a description of your project so we can discuss what it needs.

What information should I send to get a quote?

Send your project type, the mood or style you want, reference tracks, and your deadline. Include approximate music lengths or a list of sound effects if you have one. Gameplay footage, screenshots, and your budget range can also help explain the brief.

Can you create something with a similar mood to a reference track?

Share your references and explain what you like about them, such as the instruments, energy, atmosphere, or pacing. We will discuss the creative direction and scope before work begins.

Pricing & payment

How much does custom music or sound design cost?

The price depends on the amount of audio, its complexity, and the resources needed. You can find starting rates in the Pricing section. Send your project details for a quote covering your specific requirements.

Do you offer packages for a full game soundtrack and sound effects?

Yes. The current packages include music-only, SFX-only, and combined music-and-SFX options. Music can be spread across multiple pieces. See Pricing for the package contents, then get in touch to discuss whether a bundle fits your game.

How does payment work, and can I pay in Robux?

A 50% deposit is required before work begins. The remaining balance is due after final approval and before final files are delivered. Robux pricing is also listed on the site; confirm the payment arrangement and total with me before paying.

Process & revisions

How long will my commission take?

We will agree on dates for drafts, revisions, and final delivery before work begins. Include your deadline in your inquiry so we can discuss a suitable schedule for the project.

How many revisions are included?

The included revision allowance is agreed as part of your commission. You will have an opportunity to review the work and provide feedback while the project is active. Additional revision rounds beyond the agreed scope may cost extra.

Delivery & usage

What audio files will I receive? Can I request loops or project files?

Tell me which formats and versions your project needs when requesting a quote, including whether you need looping audio. We will agree on the deliverables before work starts. MuseScore project files are available on request, as described in the Software section.

Can I use the commissioned music or sound effects in a commercial game?

Explain where you intend to use the audio when requesting a quote. Commercial use, licensing, usage rights, and credit requirements must be agreed before work begins. Mention any planned trailers, promotional videos, or soundtrack releases so these can be discussed too.

Still have a question?

Tell me what you are creating. We can work out the details together.