Music Composer & SFX Designer

Sound that makes worlds feel alive.

Original music and sound effects for games, stories, and digital experiences.

Commissions open Music, SFX, loops

Client Feedback

A few notes from recent music and SFX commissions.

Who I Am

Highly qualified and motivated Musician

Hey, It's Ali! I also go by the name Birb or Birbhouse. I am a professional music composer and SFX designer based in the UK. I have been composing for 6 years, SFX for 3 years using FL studio/Musescore/Reaper/Ableton, depending on the genre required by the client. I focus on quality over speed, prioritising the best possible melodies to match your needs.

Years of experience 5+
Clients 500+
Projects Completed 900+
Visits 2.5B+

Workflow

A clear four-step path from the first message to the finished track or sound pack.

01

Details

Send the project type, mood, references, deadline, and anything the sound needs to support.

02

Quote & Downpayment

You receive a quote first. To begin, pay at least 50 percent of the agreed price.

03

Work

I create the piece, send it for review, and make included revisions while the project is active.

04

Final Payment

Pay the remaining balance to receive the final files. New revision rounds after this may be quoted separately.

Clear Rates for Music and SFX

High quality music, sound effects, and full-game bundles priced by scope, complexity, and resources needed.

Robux pricing note Robux pricing uses the new DevEx rate. Exact quotes may change based on the commission requirements.
Music Starting at$25-$50

Best for OST tracks, loops, and scene music.

  • 6.6K-13.2K Robux + tax per minute
  • 2 minute fully orchestrated tune can reach $100
  • 1 minute classical piano piece can start at $25
Sound Effects Starting at$3.50+

Best for UI sounds, impacts, ambience, and game actions.

  • 2K Robux + tax starting point
  • Custom, layered, or unusual sounds may cost more
  • Bulk SFX can be quoted as a bundle
Replications & Jingles CustomQuote

Best for exact sound requests or short branding moments.

  • Variable based on reference, length, and style
  • Quote is delivered after the details are clear
  • Useful for menus, logos, stingers, and one-off sounds

Bundle Deals

Sale pricing varies by total minutes and can be spread across multiple pieces.

Music

Mega Music Pack

Custom made music for an entire game.

~18 minutes of music
$225 $450 USD
SFX

Mega Sounds Pack

Custom made SFX for your game.

~40 sound effects
$70 $140 USD

Need an exact number for your project?

Contact me for a quote
Terms of Service View the full commission terms One click opens the full agreement for payments, revisions, usage, and delivery expectations.
  1. Down Payment

    A 50% down payment is required before the start of the project to secure booking and initiate work.

  2. Scope of Work

    The client must provide a clear outline of the project requirements, including desired music style, duration, format, and any specific instructions.

  3. Timelines

    Both parties must agree upon project timelines, including deadlines for drafts, revisions, and final versions.

  4. Communication

    Open and timely communication is essential throughout the project. The client must respond promptly to inquiries, feedback, and requests for clarification.

  5. Revisions

    The agreement typically includes a specified number of revisions or rounds of feedback. Additional revisions beyond the agreed amount may incur extra charges.

  6. Feedback

    The client must provide constructive feedback on drafts and revisions to help refine the project according to their vision.

  7. Payment Schedule

    In addition to the initial down payment, the client must follow the agreed payment schedule for subsequent installments or final payment upon project completion.

  8. Rights and Usage

    The client must specify the intended use of the music or sound design, such as commercial or non-commercial use, and agree upon licensing terms and usage rights.

  9. Credit and Attribution

    The client must agree to credit the musician or sound designer appropriately in any public use or distribution of the work, as per the agreed-upon terms.

  10. Cancellation Policy

    Both parties should agree upon a cancellation policy outlining procedures and potential fees in the event of project termination or cancellation.

  11. Final Approval

    The client must provide final approval on the completed project before the remaining balance is due and final files are delivered.

  12. Confidentiality

    Both parties must agree to maintain confidentiality regarding any sensitive information or proprietary materials shared during the course of the project.

  13. Dispute Resolution

    Procedures for resolving disputes or conflicts should be outlined in the agreement, such as mediation or arbitration.

It is important for both me and the client to review and agree upon these terms before work begins, so the project stays clear, smooth, and mutually beneficial.

DevEx Calculator

Convert USD and Robux

Uses the current project rate of 1 Robux = $0.0038. Game pass tax is shown at 30%.

Enter a USD or Robux amount to convert it.

After 30% tax
-
With tax
-

Software I Use

MuseScore

I notate most of my songs upon request using MuseScore, I use the free version and it is very reliable. The client can request a project file for free.

FL Studio

FL Studio is my main Digital Audio Workstation. I use the producer edition and it works really well. I also use Ableton Live 12 Suite when necessary.

Reaper

My SFX software. I use real sounds for most of my effects. Some artificial sounds are made in FL instead.